Let your mathematical imagination unfurl at the ANU makerspace.
Computer aided design and manufacture are the lastest methods for building models, but older technologies such as paper cutting, sewing, crochet and knitting are also frequently used.
This project will develop your skills in 2D and 3D modelling software and facilitate training with equiment at the ANU makerspace such as 3D printers and laser cutter.
The starting point will be Henry Segerman's book Visualising Mathematics with 3D Printing but you are encouraged to bring your own ideas.
Further inspiration includes:
Mathematical sculptor George Hart
Sabetta Matsumoto and geometry of materials
Daina Taimina's crochet adventures with hyperbolic planes
Designer John Edmark
Topological meta-materials in LEGO from Vincenzo Vitelli's group (start at the bottom of the webpage)